2:21 am, October 18, 2014
1) make a mobile app please (for forums and so we can make appearance changes and save multiple appearances
2) Allow us to make bios and display them in our base
3)Have a new hero/villian team contes [..]
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2:21 pm, October 17, 2014
Saludos a todos los jugadores que utilizamos el juego en espaol encontramos animaciones sin sonido de lo que habla el personaje un ejemplo evento de Halloween. Este problema no ocurre con el idioma in [..]
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2:21 am, October 17, 2014
Please, please, please. Instead of a beam that comes from the hands please have it so the animation is like guns attached to the forearms. It should be fairly simple. The hand blaster singular (tap, t [..]
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2:21 am, October 15, 2014
I cannot understand how can these issues persist, for years! Animation conflicts, damage not registering, Attack combo resets, non-responsive controls, carrying over lunges when you are stunned, comba [..]
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2:21 am, October 14, 2014
Everytime i play/Pug in a group in end game content the group is completely random but its EZ to recognize the PS3 users in nearly every aspect of the game they get some disfunction from slow animatio [..]
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2:21 am, October 13, 2014
Hi guys ^.^ So I just learned this game existed while reading about AllAccess benefits and this looks really fun!
But I have a problem a problem Google reveals is not unique. Because, see:
The Lan [..]
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2:21 am, October 10, 2014
Hi everbody. This is not a bad thread.
I was playing with my Fire toon, and I saw som problems in animation and some descriptions:
1) Flame Cascade stuck the animation, and I can't use any power, [..]
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2:21 am, October 5, 2014
i posted the following in the white lantern thread but i think it deserves its own topic opening cause i explain alot why i think we will have blue lanterns for sure and possibly indigo tribe lantern [..]
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2:21 am, October 2, 2014
Hey Guys I am making this thread to state my own current problems with Mental Trolling.
Ok, Before I was Quantum I was Mental and now I've came back to mental and have some issues with the trolling [..]
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2:21 am, September 30, 2014
Give Flight an alternate appearance, riding on a Unicorn. Keep the flying animation just put our characters riding on unicorns.
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2:21 pm, September 23, 2014
Can we get a little animation either next to our Toons, or next to the health bars (when in a raid) showing that you are typing a message?
Often people don't know you are typing as your character s [..]
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2:21 am, September 22, 2014
I just notice they changed the observe animation when did they do this ? yea buddy it looks cool.
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2:21 am, September 20, 2014
The whole WM experiment was cute and everything but I think we can all see that people HATE the WM combat system, and its probably driven and bored away more players then any other recent development [..]
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2:21 pm, September 15, 2014
I really liked the animation each time my toons had a lvl-up 'til lvl 30. It was like "Yeah, you grew stronger again, congratulations!" Since all my toons are lvl30 now, I miss it.
[..]
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2:21 pm, September 12, 2014
I hawe been quiet for some time now and i see piople do the same but not this time.
Its time to end this.
BALANCE your danm weapons already:
Handblasters hits way to good and makes evry might base [..]
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2:21 pm, September 10, 2014
The main reason why I started playing this game is because I am a huge Superman fan. My girlfriend likes video games but all she would play is Zelda after three years of playing I finally got [..]
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2:21 am, September 9, 2014
As much as I love this game, and I do. I have found a few things that I want to put out there that, personally, bug me.
1. The "Teen" shape for characters. Why do they have to look l [..]
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2:21 pm, September 5, 2014
It's been awhile since I created a new character but today I was trying to come up with a new name for one of my existing characters and I noticed a few things. 1.) A new animation for the player brea [..]
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2:21 am, September 3, 2014
One particular thing about counters that has always seemed way off base is a players ability to break a standard control effect , or any for that matter, and still manage to get a hard counter. It's [..]
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2:21 pm, August 26, 2014
I think all troll powers need to have a revamp of their power dumps. They should be actual powersso at least make it look awesome to dump powerand still be spammable
1. Mental- psi bladesyou shoot p [..]
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2:21 pm, August 23, 2014
So I watched the ninja reveal stream today and it was kind of disappointing. Every single power Gardner has is copy and pasted from other legends characters. If you ask me me new legends characters sh [..]
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2:21 am, August 22, 2014
I recently watched the Keynote address, and amid all the information that was provided there was one thing that just passed me right by: an update to the Armories. I didn't give it much thought at all [..]
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2:21 pm, August 17, 2014
ok im here to say i love electric but sometimes its ok to ask for minor tweaks fix or changed lik . if tech can get a brand new power then why not try to have a dps move that could have something for [..]
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2:21 am, August 16, 2014
Sup it's your favorite dcuo merc, DEADLY MERCENARY and today I just want to give the devs some credit. I know at times us the community are some major ******** like frfr I recently realized how much [..]
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2:21 am, August 13, 2014
Hey guys! I have a couple of questions with regard to healing I'd like to ask; but before that, I want to say something. I've been playing this game for a little over a month, and I'm happy to say I'm [..]
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2:21 am, August 12, 2014
Yep. See the title. You know how in the Fantastic Four film (sorry to use a Marvel reference - only one I could think of off the top of my head) they combine their powers to defeat Dr. Doom?
The [..]
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2:21 am, August 8, 2014
First let me say that i think SOE are doing great with the new content in terms of content and variety.
Between AF and HOP they are clearly giving us alot more to do and trying to make it so all rol [..]
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2:21 pm, July 29, 2014
when you guys update gadgets and give it its lame useless mechanic, can you change the animation of napalm grenade to that of gauss grenade? that under arm throw is so lame
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2:21 am, July 28, 2014
First, I apologize in advance if this thread has been done before. I'm new the forums and Im looking for people to chat with about movement styles in this game. If you've seen it before, excuse my thr [..]
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2:21 pm, July 23, 2014
I was hoping that the artifact weapons, if not a permanent weapon of awesomeness, would be something that played into the instance's own boss mechanics.
Have a artifact weapon that allowed you to sho [..]
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2:21 pm, July 22, 2014
Well the noob is me
I wondered if this game is for me?
I really dont want to train to get good at complicated combat mechanics & really would think it would be unfair that skilled players [..]
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2:21 am, July 11, 2014
I know there is color variations of power animations already you've seen them I've seen them we've all seen them!
For example: own sciencells guy gardener uses red colored green lantern claws. Kyle [..]
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2:21 pm, July 10, 2014
My order:
1. Fire- Good grief that power is lacking in so many areas in dps role.
The animation for the volcano supercharge = terrible! 4 little volcanos? cute....
The Head of [..]
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2:21 pm, July 9, 2014
Individual Iconic abilities "The next legend is you" This concept is a cornerstone of DCUO that has made it successful. We as players have been given the opportunity to create our own [..]
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2:21 am, July 6, 2014
The Devs have been making lots of these short DCUO tutorial clips and posting them on YouTube lately:
Instead of making players manually exit the game to watch these tutorials on YouTube... [..]
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2:21 am, July 2, 2014
Can we get a bigger body type similar to that of The Manhunter trinket, or the muscular zombie body (during the Black Atom/Faust mission)? I believe those body builds are feasible and would not push [..]
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2:21 am, July 2, 2014
Hi,
I was wondering how to get the Hawk wing (flapping animation).
Thanks!
Ps: Im a hero on ps4 (in case it requires being a hero)
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2:21 am, July 1, 2014
I absolutely hate that they changed the the animation for Ionic Drain when in healer role. I was disappointed that it no longer stuns but I can look past that. Seriously though changing the whole anim [..]
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2:21 pm, June 25, 2014
Hi as u can tell in the title this is an unofficial nature revamp animation wise and buffing so let out your buffing ideas and animation ideas.
Here are my animation ideas:
Vine SnareSummon pois [..]
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2:21 am, June 25, 2014
First of all let's keep an open mind about this. I've given it some thought and I think the devs can work it out without much complications.
I've read a while back about somebody suggesting whether [..]
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2:21 am, June 22, 2014
I would like to request the Devs consider a re-evaluation of the Weapon Mastery choices, and modify them accordingly.
Apparently the Devs gave little thought to these animations, and if these moves [..]
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2:21 pm, June 20, 2014
For years, I've always turned down the animations for the MMOs I've played (including the most recent, DCUO) to help reduce whatever lag I may experience on various connections. However, DCUO lacks th [..]
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2:21 pm, June 17, 2014
After creating several alts with different movement types I've realized there is something missing for us fliers. Let's see here (refer to red highlighted sections):
Acrobatics:
Rocket-assisted Gli [..]
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2:21 pm, June 17, 2014
Hiii, wouldn't the handblasters animation color for electric healer side look better in a light blue,not the same shade of color as quantum's ofcourse.
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2:21 pm, June 17, 2014
Leveling up. The animation, the explosion, the sound.
All of those things were pretty epic each time it happened when I was leveling. My main toon has been 30 for 3 years now, and I kinda miss the l [..]
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2:21 am, June 12, 2014
Hi devs,
Long time player and fan here. I rarely complain about your work, I generally try to highlight the failures of the community to embrace teamwork.
But I just read precision buffs like Inspi [..]
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2:21 am, June 9, 2014
I think I can speak on behalf of a lot of long time players, both long time PvPers, and long time PvErs. We do not want constant dramatic change to the game mechanics. It is one thing to do revamps [..]
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2:21 pm, June 8, 2014
There are a ton of very cool and potentially useful powers out there that few if any DPS will ever use because of the substantial damage loss due to low modifiers. It was one thing when clipping was v [..]
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2:21 pm, June 7, 2014
This power is really boring visually. I was thinking of a cool animation that would definitely blow the minds of HL fanboys. I was thinking about a Transmutation like animation where a Green Lantern/S [..]
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2:21 am, June 7, 2014
I don't have access to Test server so I can't post my request. Hopefully the testers like my request and can post in that section.
Request: I love the new ionic drain animation. I wanted to know if [..]
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2:21 am, June 6, 2014
Just wondering if anyone has a video yet on the new power in Hard Lights tree. I am really curious about what the animation looks like.
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2:21 am, June 5, 2014
They listened to one thing at least. We got the hand clap animation for striking stones!!!! That was a nice surprise. Thank you for that one devs.
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2:21 am, June 4, 2014
This power used to be a very useful component in my pvp loadout. Now its completely useless other than being a plain pull. I cant clip out of it, and most importantly the uppercut combo no longer work [..]
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2:21 pm, June 2, 2014
Single Weapon Mastery:
As is, weapon mastery is limited in that there are only four abilities you can use with weapons to access higher damaging weapon attacks and these currently require your chara [..]
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2:21 am, May 31, 2014
I believed the walk for Monarchs serious personality (mesa and sprite as well) was what was originally intended for it but then I saw an old Youtube video that this is not the case. It showed that the [..]
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2:21 pm, May 28, 2014
There has been so much talk of rebalancing powers (which was much needed, I won't lie) but I am interesting in there being a revamp of the current movement modes. As it stands now, they are a bit dul [..]
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2:21 pm, May 26, 2014
I have plans for soders. I craft some once in a while. I don't really use them.
I craft them to get the R&D-feats and I use them later instead of prime/max/whatever-soders (except when I too [..]
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2:21 am, May 26, 2014
Currently, the Token of Merit feats go up to 25k. With the Mark of Triumph superinflation DCUO is undergoing (which appears to only get worse in the future). Lots of players have tons of marks and not [..]
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2:21 am, May 25, 2014
Please THUMBS UP so we can get a Dev to see this!
Ok so as DCUO continues to work on balancing powers and giving users more options for DPS and support roles, I believe that revamping certain Iconic [..]
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2:21 am, May 20, 2014
The amount of crying, and even bickering on this forums over the most recent changes, and additions, to this game are beyond boiling over. It's mind-numblingly dull to read through all these non-const [..]
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2:21 am, May 18, 2014
So, we lived up until DLC #10 practically dropped into the game. It's time to talk about next DLC - HoP #1, which promises be alot sweeter because New Gods rule more than old greek gods (+ it will con [..]
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2:21 am, May 18, 2014
Yep this again. I'll let the video do the talking
As you can tell the map objectives are intact, just an animation glitch
Keep your support guys! shout out to Skirm for setting this up
Have a [..]
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2:21 pm, May 15, 2014
I was skimming through the forums while waiting for Walking dead to load and came across this... This got me thinking about what things I'd love to see added to the game...
1) Expanded Central City [..]
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2:21 am, May 13, 2014
I may be one of the few, but speeding up the 4-5 second animation delay for supply drop will be really useful in duos (especially the T6 ones), Alerts (again, especially the T6 one) Raids, and PVP. Th [..]
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2:21 am, May 12, 2014
The story you are about to hear is true some of the names have been changed to protect the innocent ('innocent' isn't the right word, the right word would get censored) The story will be related from [..]
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2:21 am, May 4, 2014
My expectations were low to begin with and were by no means exceeded. WM is exactly like I had imagined, hamfisted combos slapped together seemingly at random. I tried DW, Bow and HB and was less th [..]
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2:21 pm, May 2, 2014
is that most of them are not happy due to the new speed of their DPS rotations. The DPS rotation speeds have Definitely been slowed down from there original GU35 speeds (ironic how much faster raids g [..]
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2:21 am, May 2, 2014
Great job Dev's on educating the community on how to clip and the importance of precision. That is what WM really did. Giving animations and sounds ques to teach people how to clip was a good idea an [..]
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2:21 am, May 2, 2014
When you wear Jokers Goon Clown (Head) or Scary Clown Face style (Face) and pop a trinket the bottom jaw drops. It looks very cool. My Mental power Menace will also make the face react when I use the [..]
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2:21 am, May 2, 2014
Hey guys, my thoughts on this new updated. Keep in mind that I started playing MMO RPGS when the 1st everyquest came out. The difficulty of content on DCUO has never been there.
1st. I play gadgets [..]
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2:21 pm, April 30, 2014
Whatever u think u did....u didnt.sure ram is slower,but hits twice when 25m out (yay for double ram tho).my league mate seeing 8k fans.....with a faster animation?!?!?
My troller doing 1k hand claps? [..]
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2:21 pm, April 30, 2014
I want to be the first to go on record and say, this updated has completely messed up the mechanics and gameplay that most of the veterans have come to like since beta. DCUO has always had an edge wh [..]
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2:21 am, April 23, 2014
Excluding 35% Finishers.
Just some thing, I've been thinking about. Aren't they all conceptually useless as hell? The damage they do is not on par with the time they require.
Off the top of my hea [..]
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2:21 am, April 23, 2014
In the new DLC, when running the Wonder Woman iconic anomalies, several of the NPCs do her signature spin. As a result, they change their outfits, and some of them use it to change weapons (first mini [..]
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2:21 am, April 22, 2014
You know..... I'm starting to get extremely feed up with GU36. This supposed balance pass was advertised, in a way that implied Power-sets would be on par with each other. That is far from the truth.S [..]
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2:21 am, April 14, 2014
Making every power and every weapon hit exactly the same and have the same exact tap range, hold range, melee,etc as well as nerfing the allure of powersets is not balance. This is like a wish gone h [..]
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2:21 am, April 13, 2014
Just a question. So far, you have adjusted both Gadgets and HL due to the nerfs done to them by the GU36 Animation tightening and Jump cancelling fix. You compensated them. Rightfully so! Good job. I' [..]
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2:21 am, April 12, 2014
Here are my initial thoughts. This is strictly from a dps POV.
The good things:
-Lots of varieties. Hopefully this will lead to some very interesting new dps builds.
-Most of the combos do respectab [..]
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2:21 am, April 12, 2014
It does nothing that it needed to do. Nothing that the Devs implied that it would do. I'll tell you why. Enjoy:
GU36 Balance Passes:
Animation Times Pass
Fire Melee has received barely noticeably [..]
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2:21 am, April 9, 2014
Previously mentioned as a sidenote to another topic was:
TorikumuI'd also be cool if you could switch the armory activation animation to the animation Bane uses to bulk up, when switching to a Brute [..]
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2:21 am, April 8, 2014
Game Update 36 - PC Test April 6, 2014
Powers
Earth
Jackhammer has been updated with a new animation.
Gadgets
Gauss Grenade, Napalm Grenade & Sleep Dart have updated animations.
This is [..]
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2:21 am, April 8, 2014
Where and when this was released?
It has the recent flying animation, so I know it's not a bullshot.
And the textures are pretty clear.
Or am I being stupid and mistaken this picture of Alpha [..]
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2:21 am, April 7, 2014
at least 2 or 3 different rocket boot styles complete with flight animation
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2:21 pm, April 5, 2014
So, my league finally decided to test the waters of Paradox Wave. We have been practicing on Nexus and getting really good. (We aren't a hardcore league. So we will be behind the curve.)
We don't re [..]
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2:21 am, April 2, 2014
With the new focus on watching character animations, I'd like them to scrap remove instant power that pretty much clips all our animations.
Revamp the control role so we don't have to clip every 2 se [..]
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2:21 am, March 30, 2014
GU 36 (in a perfect world)
Players will notice the following changes,
NPC will act according to block breaking and immunity affects similar to players, NPC will no longer be able to attack while blo [..]
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1:21 pm, March 29, 2014
Good Day, Has any one tried to rage tank..... It seems to be almost like a hard light version of a tank all the way around, animation flaws and only good for the stuns crowd control, I will not wanna [..]
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1:21 am, March 29, 2014
All these changes are no doubt geared toward Weapon Mastery. When are we actually going to see WM on test?
Without Weapon Mastery, the changes on the patch make playing feel sluggish and generic. I [..]
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1:21 pm, March 28, 2014
So the goal is to make everything standard and make capabilities similar for every power set correct. And this is just the initial pass dealing with animation speed. Next thing is going to be damage f [..]
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1:21 pm, March 28, 2014
Change is coming. Some have donned their favorite THE END IS NIGH sandwich board signs and taken to the boards to preach "The Truth". Others have taken the 3 year old child method of [..]
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1:21 pm, March 28, 2014
Has anyone else stopped to consider that some of us are all in an uproar over mere seconds? I'm laughing everyday I scan the forums and read some of these threads. Jump canceling is being brought in [..]
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1:21 am, March 28, 2014
Dcuo.
They add individual loot drops, armories, now unattuned gear they clearly try to listen to our complaints.
But 2 years ago they put in the pvp mechanics , that have never worked right btw, an [..]
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1:21 am, March 28, 2014
This is aimed at those of you who have been able to participate on the Test Server.
Questions:
1. Is it still possible to "clip" out of the Soul Well animation by using Rejuvenate, B [..]
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1:21 am, March 28, 2014
I don't know about you guys but I'm really excited by the introduction of a new combat mechanic. I hated HL for having to clip animations, making your character appear as a seizing blob of color, but [..]
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1:21 pm, March 27, 2014
Ok I will start by stating I believe if they take away the dovetail and return the powers they slowed down back to normal we would be well on our way to balancing the powers.
I do like the new jump [..]
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1:21 am, March 26, 2014
Patch Notes here:
https://forums.station.sony.com/dcuo/index.php?threads/next-on-pc-test-game-update-36.197806/
While we've known about the upcoming balance pass affecting jump canceling, animation [..]
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1:21 am, March 25, 2014
Hey Devs/Community. I've been thinking... alot... maybe to much about the Future implications of The Balancing Era, DCUO is going through. I have some questions regarding it that I wouldn't mind an an [..]
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1:21 pm, March 24, 2014
I love the look and animation of hard light minigun but the damage seems to be very low. I really like the power, is there any way to make it work. I spent all my skill points on might. Also is it pos [..]
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1:21 am, March 23, 2014
Hi i need a little help understanding the damage in the game. I have a character and i put all the skill points i had towards might, but it seems that weapons outbeat the powers. when i used a power i [..]
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1:21 pm, March 21, 2014
there are numerous posts about how unfun DCUO is and not what it used to be. IMO I don't think it got less fun than when DLC 3 was released. We have a lot more content now.
My biggest issues are:
[..]
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