2:21 am, October 12, 2014
Did the planned changes for Electricity get properly implicated. I'm attempting to test the changes now but i'm haveing a lot of trouble seeing what there talking about. If it is properly working can [..]
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2:21 pm, September 19, 2014
Hello,
I created a guild raidplanner website for my guild events and opened it to anyone : www.allgenda.com
It is a good replacement for the old event calendar phpRaid.
Here are some of the main fe [..]
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2:21 am, September 18, 2014
https://forums.station.sony.com/dcuo/index.php?threads/next-on-pc-test-game-update-41.221675/
well excited for the AM improvements to certain powers that many have been VERY VOCAL about...and some P [..]
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2:21 pm, September 14, 2014
This is a simple request at the devs to open a WIP thread about the planned features of the new UI. It looks like a lot of players may want to add ideas for "great" improvements instea [..]
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2:21 am, August 26, 2014
Hello all!
I have seen some improvements that are upcoming for our armories and indeed, it looks very cool!
Yet, one crucial thing is missing, the one final feature that could boost value of armories [..]
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2:21 pm, August 21, 2014
Please discuss any feedback about our newest Hard Light improvements here!
Have fun out there.
Drenz
Impact
Added Power over Time component to this ability, giving Light players a way to apply PoT [..]
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2:21 pm, August 16, 2014
I had a great excuse to try out DC Universe Online this week: out of the blue, one of my brothers surprised me with the first several DLC packs. They were on sale on Steam last weekend. I remade one o [..]
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2:21 am, July 19, 2014
Facts:
Server Downtime 02.21.13 - Game Update 23!
Fire and Ice Update
The Fire and Ice power sets have been updated! Each set has had improvements made to some of their visual effects, audio effect [..]
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2:21 am, July 15, 2014
I've been playing DCUO since closed beta and been posting suggestions, requests for features and general improvements I'd like to see, since then.
I'll be posting these all in one thread from now on [..]
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2:21 pm, July 10, 2014
This is really what they're doing? No tank buff improvements whatsoever? My first power was fire and was so looking forward to this revamp to improve fire tanking. So disappointed. Pleases do somethin [..]
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2:21 am, June 8, 2014
Hi everyone!
Much like the Electricity GU38 Q&A thread, I thought it would be really useful and informative to open a thread where everyone (including testers) can post their feedback about [..]
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2:21 am, June 6, 2014
I am almost done with the T6 armor & I am now starting to look at the accessories & noticed a problem with the T6 Tank Utility Belt. Below are the stats for both the T6 belt & [..]
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2:21 pm, May 18, 2014
Meh. This is pretty sucky. Who else is unhappy that stun is being removed from Shard?
Spord said it here: https://forums.station.sony.com/dcu...y-balance-updated.196613/page-45#post-2536290
The st [..]
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2:21 pm, April 15, 2014
I can't believe it, when I first heard of the changes I was pissed off. I admit I disliked anyone who liked it, and thought it was killing this game. All the videos of everything so slow and broken me [..]
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2:21 am, April 12, 2014
It does nothing that it needed to do. Nothing that the Devs implied that it would do. I'll tell you why. Enjoy:
GU36 Balance Passes:
Animation Times Pass
Fire Melee has received barely noticeably [..]
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1:21 am, March 5, 2014
Captain LibertyMarketplace Amenities would require DLC 6 or Legendary. The current plan is to make them character-bound. Though, unlike Armories, you only need one per character, regardless of the num [..]
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1:21 am, February 22, 2014
What it says on the tin. Something I'd prefer in future is if 4 and 8 man operations are still being produced in dlc content there is no open world parts - it is simply between instances. We have this [..]
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